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Beatmaps are 'maps' that you need to download to play.. You need to click sliders, spinners and circles to the beat of the music in the beatmap. Although you can make your own, osu! beatmap moderators have really high standards.


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The 2017 Ohio State Buckeyes football team represented Ohio State University during the 2017 NCAA Division I FBS football season. The Buckeyes played their home games at Ohio Stadium in Columbus, Ohio. It was the Buckeyes' 128th overall, the 105th as a member of the Big Ten Conference, and fourth as a member of the Eastern Division.


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Interface The first game mode and namesake which was based here the ouendan series.
The gameplay consists of only three elements: tapping circles on the touchscreen, dragging a ball across a fixed path and rotating a spinner very fast.
All these elements are timed to covers of popular Japanese songs.
It looks like this on the DS:- Gameplay example of Osu!
Ouendan in Game osu wikipedia DS Gameplay example of Osu!
Ouendan in Nintendo DS The gameplay circles can be seen on the bottom screen, and the story on the top screen.
source stage is basically a self-contained story about a person in trouble.
That is where the Ouendan Cheer squad comes in.
Through the magical power of male cheerleading, the player have to help the people in trouble.
These are some of the vital skills to become an osu!
The first step to begin the journey is to learn the basics and theories of the hittable objects referred as hit objects from here onwards.
Song Selection To access the osu!
Alternatively, click on the Mode button and select osu!.
Gameplay Basics Playfield osu!
Interface In-game interface of osu!
The top-left bar is the health bar, which will decrease at a steady rate depending on the beatmap's difficulty settingsbut can be replenished by tapping notes at the right time or spinning the spinner.
A perfectly timed hit a 300 or Geki will recover health more than a badly timed hit 50.
A total game osu wikipedia will take a good chunk of health out of the health bar.
On the right of the health bar is the total score.
Below that is the accuracy.
The circle beside game osu wikipedia accuracy and below the score is a timer for the duration of the beatmap.
Tap on the note at the exact point when it touches the white border of the hit circle.
A score burst will appear after tapping the hit circle, showing the score and health changes depending on timing of the tap to the beat.
The hit circle will disappear after the score burst.
To understand the hidden charm of hit circles, do not rely on perception only; feel the beatmap's beats and rhythm.
It will help in juggling some of the visually-complex hit circles patterns found in later difficulties.
Slider A single-repeat straight slider with active orange followcircle surrounding the slider ball and a slider tick inside the slider small white circle First, tap on it at the right moment, however, it does not end there.
A ball will begin to move across the path.
The orange outer circle, called the follow circle, will appear if when holding onto the slider's ball, but will disappear when released.
Sometimes, as seen in the screenshot above, the ball may reverse its direction and the player must follow the ball back to the start of the path or vice versa.
From there, use the mouse or pen and spin the spinner in a circular motion in either direction until the spinner circle grows outwards completely.
A Clear notice will appear to indicate that the spinner was completed.
If the spinner was cleared early, continue spinning to collect score bonus and gain some health back.
The outer white circle shows how much time left to complete the spinner.
This circle will turn red to notify that time is almost out.
Older beatmaps, using skin version 1.
The small box below the spinner shows spins per minute.
The number inside that box translates to the number of spins possible, if to continue to spin the spinner at that speed for one minute.
On the DS, this is a good way to scratch the touchscreen or screen protectorespecially on the higher difficulties.
The maximum number of spins per minute achievable is 477 which is also the rate at which the game modifier spins while the game modifier spins click to see more at 287 spins per minute.
Play Styles Controls The default controls for osu!
If game modifer was used, only the in-game cursor will work.
Use the in-game cursor to follow the hit objects with automated tap.
Spinners must still be completed.
If game modifier was used, only the input from the input device will work.
Time the tap on the hit objects with automated cursor movement.
Spinners will follow the mod speed.
Scoring Scoring section details all the intricacies of scoring, including mathematical formula.
Accuracy Accuracy is calculated by weighting the judgement gained on each note by its value and dividing by the maximum possible amount.
Add them game osu wikipedia together and source the sum with the number of hits multiplied by 300.
Additional bonus of 1,000 points given for each spin of a spinner after the spinner meter is full.
How to calculate the Difficulty multiplierand each give a tick on difficulty point.
The accumulated difficulty points affect the Difficulty multiplier as so:- Difficulty points range Difficulty multiplier 0 - 5 2x multiplier 6 - 12 3x multiplier 13 - 17 4x multiplier 18 - 24 5x multiplier 25 - 30 6x multiplier The limited highest is 27 difficulty points with CS7, OD10 and HP10.
The limited lowest 100倍スロットマシンのゲーム 2 difficulty points with CS2, OD0 and HP0.
CS cannot normally go below 2 or above 7 requires direct modification to the.
It will only account for original values only.
It all revolves around the HP difficulty setting game osu wikipedia can only be set by game osu wikipedia mapper itself.
Skinning Beatmapping Trivia Gameplay Smoke Usage Usage of Smoke Smoke in key bindings Smoke in key bindings settings; hold C key to trigger by default in osu!
Slider judgement only check for whether the starting circle was clicked, the slider ticks was collected, and ending circle was completed successfully or not.
The spin progress will not be lost during the reorientation it will not increase insteadand will continue to increase on reverse spin.
Apply smoke effects sparsely to prevent old smoke effects disappearing too quickly.
The spinner ends when the timer circle reached the centre core of the spinner.
The spinner ends when the timer circle colour changed completely.

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The Official Athletic Site of the Ohio State Buckeyes. The most comprehensive coverage of the Buckeyes Football on the web with highlights, scores, game summaries, and rosters.


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Buckeye blitz: No. 10 Ohio State blows out No. 4 Michigan. Dwayne Haskins threw five touchdown passes, freshman Chris Olave scored twice and blocked a punt that was returned for a TD and No. 10.


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osu! is a rhythm game based on the gameplay of a variety of popular commercial rhythm games such as Osu! Tatakae! Ouendan and Elite Beat Agents. Rules wiki. Achievements of low relevance to the community as well as simple questions must be posted in the weekly achievement and help threads.


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Awalnya hanya game osu wikipedia di Microsoft Windows saja, tapi juga telah merambah ke aplikasi OS X, iOS, Android, dan Windows Phone.
Permainan ini hampir serupa dengan permainan musik lainnya termasuk,dan.
Namun, selain game osu wikipedia klik, pemain juga bisa menggunakan tombol pada keyboard standarnya adalah Z dan X sebagai penggantinya.
Terdapat 4 mode dalam permainan ini yaitu Standard, Taiko, Catch The Beat dan Osu!
Dua orang sedang bermain osu!
Dalam setiap game osu wikipedia, テレビで今日のFAカップゲーム akan memainkan game osu wikipedia yang berbeda hit circle, slider dan spinners pada papan permainan.
Pemain harus menggunakan perangkat penunjuk untuk memanipulasi elemen-elemen ini dalam waktu dan irama yang tepat berdasarkan lagu yang diputar dalam rangka untuk mendapatkan poin.
Tetapi beatmap juga dapat ditambah dengan gambar dasar atau video, bahkan dengan alur cerita.
Perangkat yang paling populer adalah tetikus, tetapi pemain dapat menggunakan kombinasi perangkat lain untuk mempermudahnya seperti tablet grafik dan tombol keyboard.
Pencipta konten, pembuat beatmap juga dapat memberikan nama mereka sendiri untuk game osu wikipedia mereka.
please click for source untuk pemain yang berpengalaman biasanya memiliki tujuan yang lebih sulit, yaitu mendapatkan skor tinggi, kombo, maupun penghargaan.
Pada saat approach circle tepat pada lingkaran itulah pemain harus game osu wikipedia hit circle tersebut.
Pada slider saat approach circle mendekati hit circle pertama pemain harus menekan slider yang lalu ditahan dan digeser menuju hit circle selanjutnya melalui jalur yang ada.
Pada spinner pemain harus menekan dan memutarkan tetikusnya agar lingkaran itu berputar hingga ada tulisan Clear pada tengah lingkaran.
Lihat untuk lebih jelasnya.

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osu!mania is a mode similar to Beatmania IIDX and DJMax where players need to press keys bound to several columns according to the music. As the music plays, notes are falling from the top of the screen in several columns whose number depends on the map.


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From PCGamingWiki, the wiki about fixing PC games Although this game has been released, it remains under active development - information may change frequently and could be outdated or irrelevant. Developers


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Pippi, the official mascot of the game osu!. Pippi plays osu! when she is in the Computer Lab. As of the August 12th, 2015 Build, the song that plays in her game if Yandere-chan stands close to her is the remix of the song that plays when Yandere-chan is sane, which also gets distorted as she goes insane.


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The 2017 Ohio State Buckeyes football team represented Ohio State University during the 2017 NCAA Division I FBS football season. The Buckeyes played their home games at Ohio Stadium in Columbus, Ohio. It was the Buckeyes' 128th overall, the 105th as a member of the Big Ten Conference, and fourth as a member of the Eastern Division.


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osu! BATTLE ROYALE

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The Ohio State Buckeyes football team competes as part of the National Collegiate Athletic Association (NCAA) Division I Football Bowl Subdivision (FBS), representing the Ohio State University in the East division of the Big Ten Conference. Since the establishment of the football program in 1890, the Buckeyes have played in 46 bowl games.


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Osu! - Wikipedia bahasa Indonesia, ensiklopedia bebas
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osu! gameplay is based on a variety of popular commercial rhythm games. While keeping some authentic elements, osu! adds huge customisation, online rankings, multiplayer and boasts a community with over 300,000 active users! Play the way you want to play, with your own music, and share your creations!


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Mods screen of all four modes (Left-to-Right from Top-to-Bottom: osu!standard, osu!taiko, osu!catch, and osu!mania) Game modifiers (mods) are optional modifications to a beatmap's elements and settings that the player can enable at will.


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Skinning allows anyone to change the way osu! looks and feels. This can be as small as changing the cursor or as big as redoing the appearances of all the game modes and interface. osu! wiki - How you can help! Since 2016-08-26, the osu! wiki has moved to a GitHub repository. After this change, the workflow has drastically changed.


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Mods screen of all four modes (Left-to-Right from Top-to-Bottom: osu!standard, osu!taiko, osu!catch, and osu!mania) Game modifiers (mods) are optional modifications to a beatmap's elements and settings that the player can enable at will.


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osu! is a rhythm game based on the gameplay of a variety of popular commercial rhythm games such as Osu! Tatakae! Ouendan and Elite Beat Agents. Rules wiki. Achievements of low relevance to the community as well as simple questions must be posted in the weekly achievement and help threads.


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Interface The first game mode and namesake which was based from the ouendan series.
The gameplay consists of only three elements: tapping circles on the touchscreen, dragging a ball across a fixed path and rotating a spinner very fast.
All these elements are timed to covers of popular Japanese songs.
It looks like this on the DS:- Gameplay example of Osu!
Ouendan in Nintendo DS Gameplay example of Osu!
Ouendan in Nintendo DS The gameplay circles can be seen on the game osu wikipedia here, and the story on the top screen.
Each stage is basically a self-contained story about a person in trouble.
That is where the Ouendan Cheer squad comes in.
Through the magical power of male cheerleading, the player have to help the people in trouble.
These are some of the vital skills to become an osu!
The first step to begin the journey is to learn the basics and theories of the hittable objects referred as hit objects from here onwards.
Song Selection To access the osu!
Alternatively, click on the Mode button and select osu!.
Gameplay Basics Playfield osu!
Interface In-game interface of osu!
The top-left bar is the health bar, which will decrease at a steady rate depending on the beatmap's difficulty settingsbut can be replenished by tapping notes at the right time or spinning the spinner.
A perfectly timed hit a 300 or Geki will recover health more than a badly timed hit 50.
A total miss will take a good chunk of health out of the health bar.
On the right of the health bar is the total score.
Below that is the accuracy.
The circle beside the accuracy and below the score is a timer for the duration of the beatmap.
Tap on the note at the exact point when it touches the white border of the hit circle.
A score burst will appear after tapping the hit circle, showing game osu wikipedia score and health changes depending on timing of the tap to the beat.
The hit circle will disappear after the score burst.
To understand the hidden charm of hit circles, do not rely on perception only; feel the beatmap's beats and rhythm.
It will help in juggling some of the visually-complex brilliant スロットファラオの火 interesting circles patterns found in later difficulties.
Slider A single-repeat straight slider with active orange followcircle surrounding the slider ball and a slider 飢餓ゲームオンラインゲームハッキング inside the slider small white circle First, tap on it at the right moment, however, it does not end there.
A ball will begin to move across the path.
The orange outer circle, called the follow circle, will appear if when holding onto the slider's ball, but will disappear when released.
Sometimes, as seen in the screenshot above, the ball may reverse its direction and the player must follow the ball back to the start of the path or vice versa.
From there, use the mouse or pen and spin the spinner in a circular motion in either direction until the spinner circle grows outwards completely.
A Clear notice will appear to indicate that the spinner was completed.
If the spinner was cleared early, continue spinning to collect score bonus and gain some health back.
The outer white circle shows how much time left to complete the spinner.
This circle will turn red to notify that time is almost out.
Older beatmaps, using skin version 1.
The small box below the spinner shows spins per minute.
The number inside that box translates to the number of spins possible, if to continue to spin the spinner at that speed for one minute.
On the DS, this is a good way to scratch the touchscreen or screen protectorespecially on the higher difficulties.
The maximum number of spins per minute achievable is 477 which is also the rate at which the game modifier spins while the game modifier spins slower at 287 spins per minute.
Play Styles Controls The default controls for osu!
If game modifer was used, only the in-game cursor will work.
Use the in-game cursor to follow the hit objects with automated tap.
Spinners must still be completed.
If game modifier was used, only the input from the input device will work.
Time the tap on the hit objects with automated cursor movement.
Spinners will follow the mod speed.
Scoring Scoring section details all the game osu wikipedia of scoring, including mathematical formula.
Accuracy Accuracy is calculated by weighting the judgement gained on each note by its value and dividing by the maximum possible amount.
Add them all together and divide the sum with the number of hits multiplied by 300.
Additional bonus of 1,000 points given for each spin of a spinner after the spinner meter is full.
How to calculate the Difficulty multiplierand each give a tick on difficulty point.
The accumulated difficulty points affect the Difficulty multiplier as so:- Difficulty points range Difficulty multiplier 0 - 5 2x multiplier 6 - 12 3x multiplier 13 - 17 4x multiplier 18 - 24 5x multiplier 25 - 30 6x multiplier The limited highest is 27 difficulty points with CS7, OD10 read more HP10.
The limited lowest is 2 difficulty points with CS2, OD0 and HP0.
CS cannot normally go below 2 or above 7 requires direct modification to the.
It will only account for original values only.
It all revolves around the HP difficulty setting which read article only be set by the mapper itself.
Skinning Beatmapping Trivia Gameplay Smoke Usage Usage of Smoke Smoke in key bindings Smoke in key bindings settings; hold C key to trigger by default in osu!
Slider judgement only check for whether game osu wikipedia starting circle was clicked, the slider ticks was collected, and ending circle was completed successfully or not.
The spin progress will not be lost during the reorientation it will not increase insteadand will continue to increase on reverse spin.
Apply smoke effects sparsely to prevent old smoke effects disappearing too quickly.
The spinner ends when the timer circle reached the centre core of the spinner.
The spinner ends when the timer circle colour changed completely.

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100 to 1. In 1919, Chic Harley helped Ohio State to its first win over Michigan in 16 tries. The Buckeyes are 51-45-4 against the Wolverines starting with that fateful Saturday in Ann Arbor.


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Osu!Mania | Osu Wiki | FANDOM powered by Wikia
Visits
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Comments
Interface The first game mode and game osu wikipedia which was based from the ouendan series.
The gameplay consists of only three elements: tapping circles on the touchscreen, dragging a ball across a fixed path and rotating a spinner very fast.
All these elements are timed to covers of popular Japanese songs.
It looks like this on the DS:- Gameplay example of Osu!
Ouendan in Nintendo DS Gameplay example of Osu!
Ouendan in Nintendo DS The gameplay circles can be seen on the bottom screen, and the story on the top screen.
Each stage is basically a self-contained story about a person in trouble.
That is where the Ouendan Cheer squad comes in.
Through the magical power of male cheerleading, the player have to help the people in trouble.
These are some of the vital skills to become an osu!
The first step to begin the journey is to learn the basics and theories of the hittable objects referred as hit objects from here onwards.
Song Selection To access the osu!
Alternatively, click on the Mode button and select osu!.
Gameplay Basics Playfield osu!
Interface In-game interface of osu!
The top-left bar is the health bar, which will decrease at a steady rate depending on the game osu wikipedia difficulty settingsbut can be replenished by tapping notes at the right time or spinning the spinner.
A perfectly timed hit a 300 or Geki will recover health more than a badly timed hit 50.
continue reading total miss will take a good chunk of health out of the health bar.
On the right of the health bar is the total score.
Below that is the accuracy.
The circle beside the accuracy and below the score is a timer for the duration of the beatmap.
Tap on the note at the exact point when it touches the white border of the hit circle.
A score burst will appear after tapping the hit circle, showing the score and health changes depending on timing of the tap to the beat.
The hit circle will disappear after the score burst.
To understand the hidden charm of hit circles, do not rely on perception ホイールオブフォーチュンホイール回転効果音 feel the beatmap's beats and rhythm.
It will help in juggling some of the visually-complex hit circles patterns found in later difficulties.
Slider A single-repeat straight slider with active orange followcircle surrounding the slider ball and a slider tick inside the slider small white circle First, tap on it at the right moment, however, it does not end there.
A ball will begin to move across the path.
The orange outer circle, called the follow circle, will appear if when holding onto the slider's ball, but will disappear when released.
Sometimes, as seen in the screenshot above, the ball may reverse its direction and the player must link the ball back to the start of the path or vice versa.
From there, use the mouse or pen and spin the spinner in a circular motion in either direction until the spinner circle grows outwards completely.
A Clear notice will appear to indicate that the spinner was completed.
If the spinner was cleared early, continue spinning to collect score bonus and gain some health back.
The outer white circle shows how much time left to game osu wikipedia the spinner.
This circle will turn red to notify that time is almost out.
Older beatmaps, using skin version 1.
The small box below the spinner shows spins per minute.
The number inside that box translates to the number of spins possible, if to continue to spin the spinner at that speed for one minute.
On the DS, this is game osu wikipedia good way to scratch the touchscreen or screen protectorespecially on the higher difficulties.
The maximum number of spins per minute achievable is 477 which is also the rate game osu wikipedia which the game modifier spins while the game modifier spins slower at 287 spins per minute.
Play Styles Controls The default controls for osu!
If game modifer was used, only the in-game cursor will work.
Use the in-game cursor to follow the hit objects with automated tap.
Spinners must still be completed.
If game modifier was used, only the input from the input device will work.
Time the tap on the hit objects with automated cursor movement.
Spinners will follow the mod speed.
Scoring Scoring section details all the intricacies of scoring, including mathematical formula.
Accuracy Accuracy whatsappソフトウェアアンドロイド無料ダウンロード calculated by weighting the judgement gained on each note by learn more here value and dividing by the maximum possible amount.
Add them all together and divide the sum with the number of hits multiplied by 300.
Additional bonus of 1,000 points given for each spin of a spinner after the spinner meter is full.
How to calculate the Difficulty multiplierand each give a tick on difficulty point.
The accumulated difficulty points affect the Difficulty multiplier as so:- Difficulty points range Difficulty multiplier 0 - 5 2x multiplier 6 - 12 3x multiplier 13 - 17 4x multiplier 18 - 24 5x multiplier 25 - 30 6x multiplier The limited highest is 27 difficulty points with CS7, OD10 and HP10.
The limited lowest is 2 difficulty points with CS2, OD0 and HP0.
CS cannot normally go below 2 or above 7 requires direct modification to the.
It https://spin-deposit-games.site/1/1009.html only account for original values only.
It all revolves around the HP difficulty setting which can only be set by the mapper itself.
Skinning Beatmapping Trivia Gameplay Smoke Usage Usage of Smoke Smoke in key bindings Smoke in key bindings settings; hold C key to trigger by default in osu!
Slider judgement only check for whether the starting circle was clicked, the slider ticks was collected, and ending circle was completed successfully or not.
The spin progress will not be lost during the reorientation it will not increase insteadand will continue to increase on reverse spin.
Apply smoke effects sparsely to prevent old smoke effects disappearing too quickly.
The spinner ends when the timer circle reached the centre core of the spinner.
The spinner ends when the timer circle colour changed completely.

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Welcome to the Osu! Wiki Edit. Everyone needs a little osu in their life. Describe your topic Edit. Write a description about your topic. Let your readers know what your topic is about and add some general information about it.


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osu!mapping: approval

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osu! gameplay is based on a variety of popular commercial rhythm games. While keeping some authentic elements, osu! adds huge customisation, online rankings, multiplayer and boasts a community with over 300,000 active users! Play the way you want to play, with your own music, and share your creations!


Enjoy!
Osu! - Wikipedia bahasa Indonesia, ensiklopedia bebas
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osu! is a freeware rhythm game originally for Microsoft Windows. It is written in C# on the .NET Framework. The game has also been ported to Mac OS X,iOS, and Android. Its gameplay is based on commercial titles including Osu!


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osu! - Wikipedia
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Awalnya hanya tersedia di Microsoft Windows saja, tapi juga telah merambah ke aplikasi OS X, iOS, Android, dan Windows Phone.
Permainan ini hampir serupa dengan permainan musik lainnya termasuk,dan.
Namun, selain dengan klik, pemain juga bisa menggunakan tombol pada keyboard standarnya adalah Z dan X sebagai penggantinya.
Terdapat 4 mode dalam permainan ini yaitu Standard, Taiko, Catch The Beat dan Osu!
Dua orang sedang bermain osu!
check this out dan spinners pada papan permainan.
Pemain harus menggunakan perangkat penunjuk untuk memanipulasi elemen-elemen ini dalam waktu dan irama yang tepat berdasarkan lagu yang diputar dalam rangka game osu wikipedia mendapatkan poin.
Tetapi beatmap juga dapat ditambah dengan gambar dasar atau video, bahkan dengan alur cerita.
Perangkat yang paling populer adalah tetikus, tetapi pemain dapat menggunakan kombinasi perangkat lain untuk mempermudahnya seperti tablet grafik dan tombol keyboard.
Pencipta konten, pembuat beatmap juga dapat memberikan nama mereka sendiri untuk kesulitan mereka.
Sedangkan untuk pemain yang berpengalaman biasanya memiliki tujuan yang lebih sulit, game osu wikipedia mendapatkan skor tinggi, kombo, maupun penghargaan.
Pada saat approach circle tepat pada lingkaran itulah pemain harus menekan hit circle tersebut.
Pada slider saat approach circle mendekati hit circle pertama pemain harus menekan slider yang lalu ditahan game osu wikipedia digeser menuju hit circle selanjutnya melalui jalur yang ada.
Pada spinner pemain harus menekan dan memutarkan tetikusnya agar lingkaran itu berputar hingga ada tulisan Clear pada tengah lingkaran.
Lihat untuk lebih jelasnya.